using UnityEngine;

public class LivingRoom_ComicBook : MonoBehaviour
{
	public INT_Chat ComicbookChat;

	public CHATBOXTEXT NewChat;

	public SpriteRenderer ComicBookRenderer;

	public Sprite FoldedSprite;

	public AudioSource Source;

	public AudioClip FoldSound;

	public void FoldComicbook()
	{
		Source.PlayOneShot(FoldSound);
		ComicBookRenderer.sprite = FoldedSprite;
		ComicbookChat.Text = NewChat;
		PlayerPrefs.SetInt("PapyrusMeet_ComicSwan", 1);
	}
}
